mass energy mod, various bug fixes

This commit is contained in:
landgreen
2019-12-09 05:36:21 -08:00
committed by GitHub
parent 1aab11203c
commit e3022bea0c
8 changed files with 1141 additions and 1051 deletions

View File

@@ -15,8 +15,8 @@ const level = {
if (level.levelsCleared === 0) {
// game.difficulty = 6; //for testing to simulate possible mobs spawns
// b.giveGuns(14)
// mech.fieldUpgrades[2].effect();
// b.giveMod(5)
// mech.fieldUpgrades[7].effect();
// b.giveMod(2)
this.intro(); //starting level
// this.testingMap();
@@ -107,11 +107,11 @@ const level = {
// spawn.bodyRect(-135, -50, 50, 50);
// spawn.bodyRect(-140, -100, 50, 50);
// powerUps.spawn(420, -400, "ammo", false);
powerUps.spawn(450, -400, "mod", false, 6);
// powerUps.spawn(450, -400, "mod", false, 6);
// powerUps.spawn(450, -400, "mod", false);
// spawn.bodyRect(-45, -100, 40, 50);
spawn.spawner(800, -1150);
spawn.groupBoss(-600, -550);
spawn.spinner(800, -1150);
// spawn.groupBoss(-600, -550);
// spawn.hopper(800, -150);
// spawn.beamer(800, -150);
// spawn.grower(800, -250);