mass energy mod, various bug fixes
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@@ -201,6 +201,7 @@ const game = {
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}
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},
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switchGun() {
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if (b.modNoAmmo) b.modNoAmmo = 1 //this prevents hacking the mod by switching guns
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b.activeGun = b.inventory[b.inventoryGun];
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game.updateGunHUD();
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game.boldActiveGunHUD();
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