working on cell boss
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16
js/index.js
16
js/index.js
@@ -2,6 +2,8 @@
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/* TODO: *******************************************
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*****************************************************
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boss: bacteria boss, duplicates when player is in range
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mod: remove all guns from the game, but double health, shields, and damage
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mod: like Born rule, but for guns
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@@ -9,20 +11,6 @@ mod: like Born rule, but for guns
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field that pushes everything back, and can destroy smaller blocks
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converts blocks into ammo power ups
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give mods a requirement
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check for require before choosing mods displayed in selection
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require: {
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type: "gun"
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name: "drone"
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}
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drones move faster
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require: {
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type: "mod"
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name: "high explosives"
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}
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immunity to explosions
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remove immunity from high explosives, but buff explosion radius a bit
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mod: make player invisible when...
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use the flag from phase field
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