harm immunity effects now apply to explosion self damage
tech: CPT grenades no longer harm you

tech: least action - wavelets are slower and do more damage
tech: amplitude - wavelets are taller and do more damage
tech: wavelength - wavelets are longer and do more damage
This commit is contained in:
landgreen
2021-05-03 04:35:49 -07:00
parent 04f29052a9
commit def6076558
5 changed files with 129 additions and 83 deletions

View File

@@ -1,8 +1,11 @@
******************************************************** NEXT PATCH ********************************************************
some wave beam bug fixes and balance
harm immunity effects now apply to explosion self damage
tech: CPT grenades no longer harm you
tech: stationary action - slower wave beam but more damage
tech: least action - wavelets are slower and do more damage
tech: amplitude - wavelets are taller and do more damage
tech: wavelength - wavelets are longer and do more damage
******************************************************** BUGS ********************************************************
@@ -36,6 +39,11 @@ is there a way to check if the player is stuck inside the map or block
******************************************************** TODO ********************************************************
wave tech: dispersion - add noise and damage to waves
wave tech: chirp - amplitude increases with time
make a system to show current gun damage in pause menu?
tech: picking up heal power ups when at full health does harm equal to the heal values
benefit on pick up:
get ammo