you're a firework

grenade tech: flame test - grenades release a cluster of smaller explosions
grenade tech: pyrotechnics - grenades release a circle of smaller explosions
grenade tech: implosion - explosions pull things in, not out,  +25% to grenade explosion damage and radius
chain reaction no longer requires vacuum bomb
bosses and mobs have much less knock back from explosions
  invulnerable mobs have no knock back

alternator harpoon/grapple/railgun energy drain reduced by 100->60%
bots no longer unlock tech until you upgrade to a bot type
JUNK tech rule 30 is now sometimes rule 90 instead
disabled testing for why? mode

wave beam
  amplitude 50->37% damage
  propagation 50->37% damage
worms
  annelids 10-120% -> about 37% damage
radiation
  nuclear transmutation stacks 9x
    gives 70->47% damage per stack
explosions
  ammonium nitrate 27->24% damage and radius
This commit is contained in:
landgreen
2022-05-17 15:35:49 -07:00
parent c65e163b6f
commit dd8fd925e0
11 changed files with 434 additions and 617 deletions

View File

@@ -927,6 +927,10 @@ window.addEventListener("keydown", function(event) {
break
case input.key.testing:
if (m.alive && localSettings.loreCount > 0) {
if (simulation.difficultyMode > 4) {
simulation.makeTextLog("<em>testing mode disabled for this difficulty</em>");
break
}
if (simulation.testing) {
simulation.testing = false;
simulation.loop = simulation.normalLoop