replication

tech change: commodities exchange 6 -> 8 power ups on cancel
tech change: MIRV - doesn't reduce the missile size as much, has a better missile spread, and a very short fire delay

tech: replication - gain 8% duplication, but add in 10 junk tech to the pool
added several new junk tech (18 possible junk tech now)
This commit is contained in:
landgreen
2021-02-07 06:20:58 -08:00
parent 6e5d951bf1
commit dc94bf871d
10 changed files with 336 additions and 75 deletions

View File

@@ -1,18 +1,14 @@
******************************************************** NEXT PATCH ********************************************************
blocking uses 33% less energy
tech: stimulated emission removed
tech: Bayesian statistics renamed stimulated emission
tech: futures exchange gives 4.5% per cancel (up from 4%)
tech change: commodities exchange 6 -> 8 power ups on cancel
tech change: MIRV - doesn't reduce the missile size as much, has a better missile spread, and a very short fire delay
new level boss: follows you like the dynamo-bot, but is not friend
will not spawn if you have a dynamo-bot
(probably will be rebalanced in next patch)
tech: replication - gain 8% duplication, but add in 10 junk tech to the pool
added several new junk tech (18 possible junk tech now)
******************************************************** BUGS ********************************************************
make mobs that spawn other mobs limit spawns to line of sight
orange mobs
use the floor of portal sensor on the player? to unstuck player
(only once on my computer) once every 7 second check isn't running code
power ups don't teleport to exit
@@ -37,6 +33,22 @@ make mobs that spawn other mobs limit spawns to line of sight
(repeatable almost every time) bug - mines spawn extra mines when fired at thin map wall while jumping
******************************************************** TODO ********************************************************
tech fire gun in the future
laser doesn't work because of draw, needs to be a bullet
foam? shotgun?
const where = {
x: m.pos.x + 20 * Math.cos(m.angle),
y: m.pos.y + 20 * Math.sin(m.angle)
}
setTimeout(() => {
}, 1000);
historyBoss needs legs?
unified field theory is too weak
fill energy make immune to damage on swap?
tech: when you switch guns switch a random bot to a different bot. If the bot you had was upgraded the new one will be too.
or switch all bots
@@ -45,7 +57,6 @@ tech: buff block throwing
require +100% damage for blocks
works with pilot wave?
lore: a tutorial / lore intro
needs to be optional so it doesn't slow experienced players
put something on the intro map