replication

tech change: commodities exchange 6 -> 8 power ups on cancel
tech change: MIRV - doesn't reduce the missile size as much, has a better missile spread, and a very short fire delay

tech: replication - gain 8% duplication, but add in 10 junk tech to the pool
added several new junk tech (18 possible junk tech now)
This commit is contained in:
landgreen
2021-02-07 06:20:58 -08:00
parent 6e5d951bf1
commit dc94bf871d
10 changed files with 336 additions and 75 deletions

View File

@@ -97,7 +97,7 @@ const level = {
powerUps.spawn(m.pos.x + 60 * (Math.random() - 0.5), m.pos.y + 60 * (Math.random() - 0.5), "heal", false);
}
if (tech.isPerpetualStun) {
for (let i = 0; i < mob.length; i++) mobs.statusStun(mob[i], 600)
for (let i = 0; i < mob.length; i++) mobs.statusStun(mob[i], 780)
}
if (tech.isGunCycle) {
b.inventoryGun++;