background 10% opacity on death
after you die your canvas sticks around at 10% opacity add a mouse over underline effect to hint that names are links molecular assembler: all 3 manufacturing tech cost 3 -> 1 research
This commit is contained in:
@@ -438,7 +438,7 @@ const m = {
|
||||
m.health = 0;
|
||||
m.displayHealth();
|
||||
document.getElementById("text-log").style.opacity = 0; //fade out any active text logs
|
||||
document.getElementById("fade-out").style.opacity = 1; //slowly fades out
|
||||
document.getElementById("fade-out").style.opacity = 0.8; //1; //slowly fade to white
|
||||
// build.shareURL(false)
|
||||
setTimeout(function() {
|
||||
Composite.clear(engine.world);
|
||||
@@ -2038,6 +2038,7 @@ const m = {
|
||||
name: "plasma torch",
|
||||
description: "use <strong class='color-f'>energy</strong> to emit short range <strong class='color-plasma'>plasma</strong><br><strong class='color-d'>damages</strong> and <strong>pushes</strong> mobs away",
|
||||
set() {
|
||||
b.isExtruderOn = false
|
||||
if (tech.isExtruder) {
|
||||
m.hold = function() {
|
||||
b.isExtruderOn = false
|
||||
@@ -2081,7 +2082,6 @@ const m = {
|
||||
}
|
||||
} else {
|
||||
m.hold = function() {
|
||||
b.isExtruderOn = false
|
||||
if (m.isHolding) {
|
||||
m.drawHold(m.holdingTarget);
|
||||
m.holding();
|
||||
|
||||
Reference in New Issue
Block a user