spherical harmonics
tech removed: frequency resonance standing wave tech: spherical harmonics - standing wave oscillates in a 3rd dimension, increasing deflecting efficiency by 60% standing wave tech: expansion - using standing wave field drains energy to temporarily expand its radius
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18
todo.txt
18
todo.txt
@@ -26,6 +26,17 @@ is there a way to check if the player is stuck inside the map or block
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******************************************************** TODO ********************************************************
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spherical harmonics improve blocking efficiency
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9x stacks
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gain cool multi ellipse atomic graphic
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1st stack gives 3x atomic graphic
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more stacks give more ellipse for atomic graphic
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spherical harmonics unlocks tech that increases shield radius when you hold field input
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what about the single axis graphic?
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maybe just save it for a mob
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tech: picking up heal power ups when at full health does harm equal to the heal values
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benefit on pick up: get 1% damage
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@@ -228,13 +239,6 @@ look for tech that could update description text with count and tech is informat
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can only use variables that change in effect() and remove()
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this.description = `<strong>8%</strong> chance to <strong>duplicate</strong> spawned <strong>power ups</strong><br><em>chance to duplicate = ${techduplicateChance}</em>`
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standing wave harmonics tech- push things away
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push scales with mass up to about 4
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has a 25% effect on shielded mobs?
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push when using field key
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or push away at the peak of an oscillation
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or always push
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map element - player rotates a rotor that makes a platform go up or down
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use mac automator to speed up your n-gon -> git sync
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