ferro frag done (for now)
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@@ -14,9 +14,9 @@ const level = {
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if (game.levelsCleared === 0) {
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// game.levelsCleared = 16; //for testing to simulate possible mobs spawns
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// b.giveGuns("all", 1000)
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b.giveGuns(11) // set a starting gun for testing
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// b.giveGuns(11) // set a starting gun for testing
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// mech.fieldUpgrades[6].effect(); //give a field power up for testing
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b.giveMod(6)
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// b.giveMod(6)
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this.intro(); //starting level
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// this.testingMap();
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