mod: logistics

added mods to spawn a gun, a field, and rerolls
added mod that gives max health for leftover power ups
   this mod has some interesting interactions with other mods
mod annihilation now uses 20% of base energy and doesn't trigger damage immunity
mod Hawking radiation removed
mod negative temperature: freezed mobs in range of negative mass field, but drain energy
mod: logistics
  ammo power ups are added to your current gun
  spawn 4 ammo immediately
This commit is contained in:
landgreen
2020-06-08 08:55:53 -07:00
parent cea1bcc7a3
commit d9d07b4f5d
9 changed files with 278 additions and 176 deletions

View File

@@ -1,9 +1,25 @@
mod flechettes do all DoT damage in 1/2 a second
minigun increases fire speed as you hold the fire button
added mods to spawn a gun, a field, and rerolls
added mod that gives max health for leftover power ups
this mod has some interesting interactions with other mods
mod annihilation now uses 20% of base energy and doesn't trigger damage immunity
mod Hawking radiation removed
mod negative temperature: freezed mobs in range of negative mass field, but drain energy
mod: logistics
ammo power ups are added to your current gun
spawn 4 ammo immediately
************** TODO - n-gon **************
very high speed projectile that checks for collisions in future positions to avoid tunneling
make a visual indication of max health
mod: give a gun auto aiming
minigun?
ice status effect lasts twice as long
shrink font on small screens (so you can see 5 options on power ups)
graphic idea: bezier curve that moves smoothly from mob to mob