chain reaction
tech: chain reaction now requires vacuum bomb, but it increases grenade radius and damage 33% (and makes blocks explode) needle gun fires with more regular timing needles despawn 1.5s faster, for performance reasons intro level power ups are relocated tech: decomposers renamed necrophage if mobs are one shotted before they see you, they no longer alert nearby mobs clicking on a mob in testing will log that mob in console
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@@ -494,8 +494,10 @@ const build = {
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count = 0;
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for (let i = 0; i < tech.tech.length; i++) {
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for (let j = 0; j < tech.tech[i].count; j++) {
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url += `&tech${count}=${encodeURIComponent(tech.tech[i].name.trim())}`
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count++
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if (!tech.tech[i].isLore && !tech.tech[i].isJunk && !tech.tech[i].isNonRefundable && !tech.tech[i].isExperimentHide) {
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url += `&tech${count}=${encodeURIComponent(tech.tech[i].name.trim())}`
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count++
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}
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}
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}
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url += `&field=${encodeURIComponent(m.fieldUpgrades[m.fieldMode].name.trim())}`
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