bug fixes
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@@ -91,6 +91,7 @@ const spawn = {
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secondaryBossChance(x, y) {
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if (tech.isDuplicateBoss && Math.random() < 2 * tech.duplicationChance()) {
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spawn.randomLevelBoss(x, y);
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return true
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} else if (tech.isResearchBoss) {
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if (powerUps.research.count > 3) {
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powerUps.research.changeRerolls(-4)
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@@ -98,9 +99,10 @@ const spawn = {
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} else {
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tech.addJunkTechToPool(49)
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}
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console.log('hi')
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spawn.randomLevelBoss(x, y);
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return true
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}
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return false
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},
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//mob templates *********************************************************************************************
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//***********************************************************************************************************
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