bug fixes
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@@ -693,7 +693,7 @@ const powerUps = {
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powerUps.research.currentRerollCount = 0
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if (tech.isTechDamage && who.name === "tech") m.damage(0.11)
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if (tech.isMassEnergy) m.energy += 2;
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if (tech.isMineDrop && b.length < 150) {
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if (tech.isMineDrop && bullet.length < 150) {
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if (tech.isLaserMine && m.crouch) {
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b.laserMine(who.position)
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} else {
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