final boss
missile moves slightly differently it used to slow when locked on to a target now it slows when turning missiles explode when near any mob wormhole mod: cosmic string - now stuns mobs and applies radiation damage mod time dilation: - quadruple your default energy regeneration added final boss level, it's still in progress so I'd love some feedback also the game loops back to the intro level after the boss I'll be working on the ending in the next patch, so the intro level is just a placeholder
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61
todo.txt
61
todo.txt
@@ -1,10 +1,46 @@
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neutron bomb does 60% more damage
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powerUpBoss has a shorter vision range, and accelerates slower
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custom mode has the option to disable mod, guns, and fields
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several changes to community maps (by Francois 👑)
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missile moves slightly differently
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it used to slow when locked on to a target
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now it slows when turning
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missiles explode when near any mob
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wormhole mod: cosmic string - now stuns mobs and applies radiation damage
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mod time dilation: - quadruple your default energy regeneration
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added final boss level, it's still in progress so I'd love some feedback
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also the game loops back to the intro level after the boss
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I'll be working on the ending in the next patch, so the intro level is just a placeholder
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************** TODO - n-gon **************
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final boss has elements of other bosses
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laser mode
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if player is on left rotate counter clockwise
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if player is on right rotate clockwise
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start of laser mode
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push block either left or right, not away
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vibrating shape
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grow and shrink
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oscillate elliptical deformation (not sure how)
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a bot that eats ammo and converts them into rerolls
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or 2 ammo power ups = 1 reroll
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been getting some fps slow down after playing for a few minutes
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new status effect: fear - push mob away from player for a time
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new status effect - apply status effect to mobs that makes blocks attracted to them
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only lasts a few cycles
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in hard and why have some mobs spawn in later in the level
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where
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at defined points in array levelSpawns = [{x:0,y:0},{x:0,y:0}]
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store the locations of mobs when the level starts to use as respawn points
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remove the locations that are close to player
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when?
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after some mobs are dead
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after the boss is killed
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mod - explosions apply radiation damage over time
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or spawn a neutron bomb with a short timer
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@@ -13,26 +49,15 @@ mod self destruct - drones explode when they die
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add an ending to the game
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add a final boss battle level
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final boss has elements of other bosses
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alternate between black hole aura and laser beams
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fire seeker bullets
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drop bombs
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tail of shielded mobs
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shield
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mirror ending (if no cheats)
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level after final boss battle is the intro level, but flipped left right, with a fake player
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damage the fake player to end the game?
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damage the fake player to end the game
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message about go outside
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no ending (if cheats)
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game goes on forever
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around level 15
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also game goes on if player attacks, the fake player
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game never ends if you have used cheats
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new status effect - push mob away from player for a time
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new status effect - apply status effect to mobs that makes blocks attracted to them
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only lasts a few cycles
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foam or spore bullet on dmg shrink effect
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it might mess with the foam position of other bullets on the mob
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shrink when foam bullets end while attached, or shrink on collision?
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