level elevators
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25
todo.txt
25
todo.txt
@@ -1,6 +1,12 @@
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mod - 25% damage but you can only have one gun
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added an elevator to the aerie map
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25% chance for spider boss to go daddy long legs mode
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************** TODO - n-gon **************
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level boss: fires a line intersection in a random direction every few seconds.
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the last two intersections have a destructive laser between them.
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new gun - deploy a turret that last for 20 seconds
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fire nails at nearby targets once a second.
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use mine code and bot code
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@@ -9,7 +15,11 @@ minigun: high caliber - rework
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slow down the bullets even more and increase the size?
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remove and actually make a full gun like this?
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gun: hit scan bullets?
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moving map platform
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button activation
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elevator on aerie
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door controlled by a button
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portals:
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portal while holding block sometimes send player back to original portal
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@@ -17,28 +27,17 @@ portals:
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extend to bodies (mobs?)
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use buttons to turn on and off?
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mod: heals are twice as effective
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actually make heals larger
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maybe replace heals trigger twice with this?
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mod: stunned mobs take extra damage
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who stuns - super ball, phase decoherence mod, neutron bomb mod, pulse mod, perfect diamagnetism mod
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check damage order for super ball, pulse
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mod: using a reroll gives you, a heal or ammo
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level boss: boss that dies and comes back to life but with one less side until it hits 3 sides
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change color too (hsl)
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boss shrinks and moves faster after each death
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mechanic: lose max health instead of taking fatal damage
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map: laboratory
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rooms with switches that change physics
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gravity room
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portal room
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laser room
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radiation room
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a button that spawns a heal.
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map: observatory
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button controls rotation of telescope
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