pressure wave

tech: pressure wave - wave beam fires lower frequency, higher damage, wide arcs that propagate through solids

tech: gamma-ray laser - increase laser damage by 150% and energy drain by 200%
  works for all lasers except pulse

tech: specular reflection - now just gives +2 laser reflections (was +1, and damage/energy increase)

you, pilot wave, and drones can't pick up ammo if you have Infinite ammo on your current gun
  wormhole still eats everything

Bayesian statistics gives 4.2% damage per research (was 3.9%)
bot fabrication needs 3 research to make a random bot  (was 4)
This commit is contained in:
landgreen
2021-07-07 19:26:47 -07:00
parent 9da29484a0
commit d346afb2d0
8 changed files with 264 additions and 89 deletions

View File

@@ -234,11 +234,10 @@ const powerUps = {
}
}
if (tech.isRerollBots) {
const limit = 4
for (; powerUps.research.count > limit - 1; powerUps.research.count -= limit) {
for (const cost = 3; powerUps.research.count > cost - 1; powerUps.research.count -= cost) {
b.randomBot()
if (tech.renormalization) {
for (let i = 0; i < limit; i++) {
for (let i = 0; i < cost; i++) {
if (Math.random() < 0.4) {
m.fieldCDcycle = m.cycle + 30;
powerUps.spawn(m.pos.x, m.pos.y, "research");