super determinism...
damage immunity after a collisions is reduced from 1/2s to 1/4s freezing status effects only last 1/4 as long on boss mobs mod - shotgun 66% increased fire rate and recoil mod - slowly heal when below 25% health mod - superdeterminism spawn 4 mods, but rerolls, fields, and guns no longer spawn
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@@ -45,6 +45,9 @@ const mobs = {
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},
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statusSlow(who, cycles = 60) {
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if (!who.shield && !who.isShielded && !mech.isBodiesAsleep) {
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if (who.isBoss) {
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cycles = Math.floor(cycles * 0.25)
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}
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//remove other "slow" effects on this mob
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let i = who.status.length
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while (i--) {
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@@ -993,7 +996,7 @@ const mobs = {
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if (Math.random() < mod.sporesOnDeath) {
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const len = Math.min(30, Math.floor(4 + this.mass * Math.random()))
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for (let i = 0; i < len; i++) {
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b.spore(this) //spawn drone
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b.spore(this.position)
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}
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}
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if (Math.random() < mod.isBotSpawner) {
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