super determinism...
damage immunity after a collisions is reduced from 1/2s to 1/4s freezing status effects only last 1/4 as long on boss mobs mod - shotgun 66% increased fire rate and recoil mod - slowly heal when below 25% health mod - superdeterminism spawn 4 mods, but rerolls, fields, and guns no longer spawn
This commit is contained in:
@@ -771,6 +771,12 @@ const game = {
|
||||
if (mod.isHealthRecovery) mech.addHealth(0.01)
|
||||
}
|
||||
|
||||
if (mod.isHealLowHealth) {
|
||||
if (mech.health < mech.maxHealth * 0.25) {
|
||||
mech.addHealth(0.01 * mech.maxHealth)
|
||||
}
|
||||
}
|
||||
|
||||
if (!(game.cycle % 420)) { //once every 7 seconds
|
||||
fallCheck = function (who, save = false) {
|
||||
let i = who.length;
|
||||
|
||||
Reference in New Issue
Block a user