setting up status effecs on mobs
This commit is contained in:
10
todo.txt
10
todo.txt
@@ -3,11 +3,6 @@
|
||||
mod - lose your field, gain a gun and some ammo
|
||||
gain two guns?
|
||||
|
||||
mod - vacuum bomb pulls shields off the mob
|
||||
or just greatly damages shields during the suck phase if the pulling doesn't work
|
||||
mod - vacuum bomb stuns after the explosion
|
||||
maybe it also does DoT damage
|
||||
|
||||
mod - time dilation - Quantum Recovery
|
||||
Expending all your energy while using the field will
|
||||
cause the player to go back in time to 3 seconds before the field was activated
|
||||
@@ -30,6 +25,7 @@ mobs - add in a function to the main loops that does injected code for each mob
|
||||
mod - flechettes mod for DoT poison damage
|
||||
mod - grenade explosions stun enemies
|
||||
mod - give crystal minigun a slowing effect and rename it ice crystals
|
||||
mod - vacuum bomb does DoT damage after exploding
|
||||
|
||||
mod - get your next recursive mod 3 times
|
||||
are players aware of what a recursive mod is?
|
||||
@@ -38,10 +34,6 @@ mod - get your next recursive mod 3 times
|
||||
settings - auto aim at nearest mob
|
||||
settings - custom keys binding
|
||||
|
||||
mod - rocket propelled grenades
|
||||
grenades do +20% damage and move in an accelerating path
|
||||
maybe explode on collision with map?
|
||||
|
||||
gun - buff vacuum bomb
|
||||
its weak late game
|
||||
can't spam it faster
|
||||
|
||||
Reference in New Issue
Block a user