robotics
tech: electric generator - deflecting mobs generates energy for molecular assembler tech: homeostasis - for each health below 100 +0.8% defense tech: compound lens - +77% laser lens damage, +10° lens arc tech: robotics - 2 random bots, power up choices include a bot tech option tech: open-source - 3 random bots, 4x bot tech frequency renamed from previous robotics tech slightly buffed all bot upgrades +9% iceIX damage catabolism uses energy instead of health if you have mass-energy optical amplifier laser tech options include laser-bot rule 90 and rule 30 looks better on more browsers, I hope
This commit is contained in:
16
js/level.js
16
js/level.js
@@ -24,15 +24,15 @@ const level = {
|
||||
// powerUps.research.changeRerolls(100)
|
||||
// tech.tech[297].frequency = 100
|
||||
// b.guns[0].ammo = 10000
|
||||
// m.setField("metamaterial cloaking") //molecular assembler time dilation perfect diamagnetism
|
||||
// b.giveGuns("harpoon") //0 nail gun 1 shotgun 2 super balls 3 matter wave 4 missiles 5 grenades 6 spores 7 drones 8 foam 9 harpoon 10 mine 11 laser
|
||||
// tech.giveTech("siphonaptera")
|
||||
// tech.giveTech("fleas")
|
||||
// tech.giveTech("colony")
|
||||
// tech.giveTech("mycelium manufacturing")
|
||||
// m.setField("metamaterial cloaking") //molecular assembler time dilation perfect diamagnetism metamaterial cloaking wormhole
|
||||
// b.giveGuns("laser") //0 nail gun 1 shotgun 2 super balls 3 matter wave 4 missiles 5 grenades 6 spores 7 drones 8 foam 9 harpoon 10 mine 11 laser
|
||||
// tech.giveTech("robotics")
|
||||
// tech.giveTech("CPT symmetry");
|
||||
// tech.giveTech("lens");
|
||||
// tech.giveTech("robotics")
|
||||
// for (let i = 0; i < 100; ++i) tech.giveTech("nail-bot")
|
||||
// for (let i = 0; i < 1; ++i) tech.giveTech("necrophage")
|
||||
// for (let i = 0; i < 1; i++) tech.giveTech("cryodesiccation")
|
||||
// for (let i = 0; i < 1; ++i) tech.giveTech("electric generator")
|
||||
// for (let i = 0; i < 9; i++) tech.giveTech("compound lens")
|
||||
// for (let i = 0; i < 10; i++) powerUps.directSpawn(450, -50, "tech");
|
||||
// for (let i = 0; i < 10; i++) powerUps.directSpawn(450, -50, "research");
|
||||
// spawn.starter(1900, -500)
|
||||
|
||||
Reference in New Issue
Block a user