minigun ramp up
mod flechettes do all DoT damage in 1/2 a second minigun increases fire speed as you hold the fire button
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13
todo.txt
13
todo.txt
@@ -1,12 +1,6 @@
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new mod - heal: gives heals
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new mod - ammo: gives ammo
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mod mass-energy equivalence no longer benefits from harm reduction effects,
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but it also takes 25% less damage than before
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mod - timelike world line gives 2x faster speed and harm immunity when time dilation is active
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mod - Lorentz transformation improves move jump and fire speed even when time dilation isn't active
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(the same as 1 rank of squirrel cage rotor and auto-loading heuristics)
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mod flechettes do all DoT damage in 1/2 a second
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minigun increases fire speed as you hold the fire button
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************** TODO - n-gon **************
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@@ -15,9 +9,6 @@ shrink font on small screens (so you can see 5 options on power ups)
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graphic idea: bezier curve that moves smoothly from mob to mob
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loops around player
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add air control check box
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set mech.airSpeedLimit to 0? to disable
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give rail gun projectile a trail
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only draw above speed 5
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track previous positions?
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