minigun ramp up
mod flechettes do all DoT damage in 1/2 a second minigun increases fire speed as you hold the fire button
This commit is contained in:
31
js/mods.js
31
js/mods.js
@@ -473,7 +473,7 @@ const mod = {
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},
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{
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name: "zoospore vector",
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description: "mobs discharge <strong class='color-p' style='letter-spacing: 2px;'>spores</strong> on <strong>death</strong><br><strong>+11%</strong> chance",
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description: "mobs produce <strong class='color-p' style='letter-spacing: 2px;'>spores</strong> when they <strong>die</strong><br><strong>+11%</strong> chance",
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maxCount: 9,
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count: 0,
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allowed() {
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@@ -540,7 +540,7 @@ const mod = {
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},
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{
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name: "scrap recycling",
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description: "<strong class='color-h'>heal</strong> up to <strong>1%</strong> of max health every second<br>active for <strong>5 seconds</strong> after a mob <strong>dies</strong>",
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description: "<strong class='color-h'>heal</strong> up to <strong>1%</strong> of max health every second<br>active for <strong>5 seconds</strong> after any mob <strong>dies</strong>",
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maxCount: 1,
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count: 0,
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allowed() {
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@@ -556,7 +556,7 @@ const mod = {
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},
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{
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name: "waste energy recovery",
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description: "regen <strong>6%</strong> of max <strong class='color-f'>energy</strong> every second<br>active for <strong>5 seconds</strong> after a mob <strong>dies</strong>",
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description: "regen <strong>6%</strong> of max <strong class='color-f'>energy</strong> every second<br>active for <strong>5 seconds</strong> after any mob <strong>dies</strong>",
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maxCount: 1,
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count: 0,
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allowed() {
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@@ -1184,19 +1184,35 @@ const mod = {
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}
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},
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{
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name: "irradiated needles",
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name: "6s half-life",
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description: "<strong>needles</strong> are exposed to <strong class='color-p'>plutonium-238</strong><br><strong>2x</strong> <strong class='color-d'>damage</strong> spread over <strong>6</strong> seconds",
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maxCount: 1,
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count: 0,
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allowed() {
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return mod.haveGunCheck("flechettes")
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return mod.haveGunCheck("flechettes") && !mod.isFastDot
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},
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requires: "flechettes",
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effect() {
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mod.isDotFlechette = true;
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mod.isSlowDot = true;
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},
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remove() {
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mod.isDotFlechette = false;
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mod.isSlowDot = false;
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}
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},
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{
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name: "1/2s half-life",
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description: "<strong>needles</strong> are exposed to <strong class='color-p'>lithium-8</strong><br>flechette <strong class='color-d'>damage</strong> occurs after <strong>1/2</strong> a second",
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maxCount: 1,
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count: 0,
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allowed() {
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return mod.haveGunCheck("flechettes") && !mod.isSlowDot
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},
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requires: "flechettes",
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effect() {
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mod.isFastDot = true;
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},
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remove() {
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mod.isFastDot = false;
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}
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},
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{
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@@ -1974,4 +1990,5 @@ const mod = {
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fastTime: null,
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squirrelJump: null,
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fastTimeJump: null,
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isFastDot: null,
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}
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