complex spinstatistics

tech: active cooling - 15% faster fire rate for each gun in your inventory
tech: specialist - spawn a random power up for each gun in your inventory
  (not available in custom, requires tech: generalist)
tech: complex spin-statistics - become immune to harm for 1s every 7s
  requires Pauli exclusion

even less difficulty ramp after killing final boss
This commit is contained in:
landgreen
2021-01-07 12:24:40 -08:00
parent 736f1d12e7
commit cd0e47df30
9 changed files with 211 additions and 155 deletions

View File

@@ -101,7 +101,7 @@ const spawn = {
level.exit.x = 5500;
level.exit.y = -330;
//ramp up damage
for (let i = 0; i < 2; i++) level.difficultyIncrease(simulation.difficultyMode)
// for (let i = 0; i < 2; i++) level.difficultyIncrease(simulation.difficultyMode)
//set game to the next highest difficulty level if not on why
if (simulation.difficultyMode < 6) {