removed pushbody field effect, flechettes balance, energy drain balance, starting choosemod code

This commit is contained in:
landgreen
2019-12-25 17:03:54 -08:00
parent fabc83b375
commit ccf4912c7d
8 changed files with 118 additions and 105 deletions

View File

@@ -269,7 +269,7 @@ const mobs = {
// ctx.lineDashOffset = 6*(game.cycle % 215);
if (this.distanceToPlayer() < this.laserRange && !mech.isStealth) {
mech.damage(0.0003 * game.dmgScale);
if (mech.fieldMeter > 0.1) mech.fieldMeter -= 0.004
if (mech.fieldMeter > 0.1) mech.fieldMeter -= 0.003
ctx.beginPath();
ctx.moveTo(this.position.x, this.position.y);
ctx.lineTo(mech.pos.x, mech.pos.y);