waste heat recovery
mod: electric reactive armor - reduce harm from explosions by 6% for every 10 energy mod: waste heat recovery - laser damage grows to 400%, but you start to eject your health as a heal power up new community level by Francois: house
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@@ -297,6 +297,13 @@ const mobs = {
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// this.locatePlayer();
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// }
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// },
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alwaysSeePlayer() {
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if (!mech.isStealth) {
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this.seePlayer.recall = true;
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this.seePlayer.position.x = player.position.x;
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this.seePlayer.position.y = player.position.y;
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}
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},
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seePlayerCheck() {
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if (!(game.cycle % this.seePlayerFreq)) {
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if (
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@@ -1051,7 +1058,7 @@ const mobs = {
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} else if (Math.random() < 0.3 && !mod.isSuperDeterminism) {
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type = "reroll"
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}
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for (let i = 0, len = Math.ceil(2.8 * Math.random()); i < len; i++) {
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for (let i = 0, len = Math.ceil(2 * Math.random()); i < len; i++) {
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powerUps.spawn(this.position.x, this.position.y, type);
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}
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}
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