waste heat recovery

mod: electric reactive armor - reduce harm from explosions by 6% for every 10 energy
mod: waste heat recovery - laser damage grows to 400%, but you start to eject your health as a heal power up

new community level by Francois:  house
This commit is contained in:
landgreen
2020-09-13 19:14:33 -07:00
parent 5c2319cc75
commit cab6feda13
11 changed files with 750 additions and 556 deletions

View File

@@ -311,7 +311,10 @@ const game = {
updateModHUD() {
let text = ""
for (let i = 0, len = mod.mods.length; i < len; i++) { //add mods
if (mod.mods[i].count > 0) {
if (mod.mods[i].isLost) {
if (text) text += "<br>" //add a new line, but not on the first line
text += `<span style="text-decoration: line-through;">${mod.mods[i].name}</span>`
} else if (mod.mods[i].count > 0) {
if (text) text += "<br>" //add a new line, but not on the first line
text += mod.mods[i].name
if (mod.mods[i].nameInfo) {
@@ -709,6 +712,7 @@ const game = {
if (game.isCommunityMaps) {
level.levels.push("stronghold");
level.levels.push("basement");
level.levels.push("house");
// level.levels.push("newLevel");
}
level.levels = shuffle(level.levels); //shuffles order of maps