waste heat recovery
mod: electric reactive armor - reduce harm from explosions by 6% for every 10 energy mod: waste heat recovery - laser damage grows to 400%, but you start to eject your health as a heal power up new community level by Francois: house
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@@ -311,7 +311,10 @@ const game = {
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updateModHUD() {
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let text = ""
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for (let i = 0, len = mod.mods.length; i < len; i++) { //add mods
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if (mod.mods[i].count > 0) {
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if (mod.mods[i].isLost) {
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if (text) text += "<br>" //add a new line, but not on the first line
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text += `<span style="text-decoration: line-through;">${mod.mods[i].name}</span>`
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} else if (mod.mods[i].count > 0) {
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if (text) text += "<br>" //add a new line, but not on the first line
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text += mod.mods[i].name
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if (mod.mods[i].nameInfo) {
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@@ -709,6 +712,7 @@ const game = {
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if (game.isCommunityMaps) {
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level.levels.push("stronghold");
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level.levels.push("basement");
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level.levels.push("house");
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// level.levels.push("newLevel");
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}
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level.levels = shuffle(level.levels); //shuffles order of maps
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