foam charges
apomixis spawns 8 bosses (up from 4) foam gun now charges up until you release the fire button
This commit is contained in:
16
js/tech.js
16
js/tech.js
@@ -159,6 +159,10 @@
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spawn.randomLevelBoss(m.pos.x, m.pos.y + range, bossOptions);
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spawn.randomLevelBoss(m.pos.x - range, m.pos.y, bossOptions);
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spawn.randomLevelBoss(m.pos.x, m.pos.y - range, bossOptions);
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spawn.randomLevelBoss(m.pos.x + range, m.pos.y + range, bossOptions);
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spawn.randomLevelBoss(m.pos.x + range, m.pos.y - range, bossOptions);
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spawn.randomLevelBoss(m.pos.x - range, m.pos.y + range, bossOptions);
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spawn.randomLevelBoss(m.pos.x - range, m.pos.y - range, bossOptions);
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}
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},
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tech: [{
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@@ -2399,7 +2403,7 @@
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},
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{
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name: "many-worlds",
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description: "each new <strong>level</strong> is an <strong>alternate reality</strong><br> find <strong>2</strong> <strong class='color-m'>tech</strong> power ups in that reality",
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description: "each <strong>level</strong> is an <strong>alternate reality</strong>, where you<br>find a <strong class='color-m'>tech</strong>, <strong class='color-h'>heal</strong>, <strong class='color-g'>ammo</strong>, and <strong class='color-r'>research</strong>",
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maxCount: 1,
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count: 0,
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frequency: 1,
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@@ -2711,7 +2715,7 @@
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},
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{
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name: "parthenogenesis",
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description: "each level has a chance to spawn a <strong>level boss</strong><br>equal to <strong>double</strong> your <strong class='color-dup'>duplication</strong> chance",
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description: "levels have a chance to spawn a 2nd <strong>boss</strong><br>equal to <strong>double</strong> your <strong class='color-dup'>duplication</strong> chance",
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maxCount: 1,
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count: 0,
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frequency: 2,
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@@ -2728,14 +2732,14 @@
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},
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{
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name: "apomixis",
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description: "after reaching <strong>100%</strong> <strong class='color-dup'>duplication</strong> chance<br>immediately spawn <strong>4 level bosses</strong>",
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description: "after reaching <strong>100%</strong> <strong class='color-dup'>duplication</strong> chance<br>immediately spawn <strong>8 bosses</strong>",
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maxCount: 1,
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count: 0,
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frequency: 2,
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frequency: 6,
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allowed() {
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return tech.isDuplicateBoss
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return tech.duplicationChance() > 0.66
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},
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requires: "parthenogenesis",
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requires: "duplication chance above 66%",
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effect() {
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tech.is100Duplicate = true;
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tech.maxDuplicationEvent()
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