unified field theory

duplication bug fix

renaming custom mode -> experimental mode
  experimental mode is available again even without completing lore

mob: sneaker is a bit faster and stronger
  (the invisible one that attacks from stealth)

tech: unified field theory - switching guns uses a reroll to cycle your field
This commit is contained in:
landgreen
2021-01-24 06:20:03 -08:00
parent 9b65a188eb
commit c7822cd1da
9 changed files with 144 additions and 94 deletions

View File

@@ -103,7 +103,7 @@ summary {
background-color: #e8e8ee;
}
#build-button {
#experiment-button {
position: absolute;
bottom: 3px;
right: 3px;
@@ -217,7 +217,7 @@ summary {
font-size: 0.65em;
}
#build-grid {
#experiment-grid {
/* align-content: space-between; */
padding: 1px;
/* padding: 16px; */
@@ -238,7 +238,7 @@ summary {
font-size: 1.3em;
}
.build-grid-module {
.experiment-grid-module {
margin: -1px;
padding: 10px;
line-height: 170%;
@@ -256,7 +256,7 @@ summary {
font-weight: 600;
}
.build-grid-module:hover {
.experiment-grid-module:hover {
background-color: #efeff5;
}
@@ -284,14 +284,14 @@ summary {
background-color: hsl(253, 100%, 81%);
}
.build-grid-disabled {
.experiment-grid-disabled {
/* opacity: 0.5; */
background-color: var(--build-bg-color);
color: rgba(0, 0, 0, 0.2);
/* transition: background-color 1s, color 1s; */
}
.build-grid-disabled:hover {
.experiment-grid-disabled:hover {
/* background-color: #fff; */
background-color: var(--build-bg-color);
}
@@ -461,7 +461,7 @@ summary {
color: hsl(218, 100%, 58%);
}
/* colors for pause, selection and custom */
/* colors for pause, selection and experiment */
/* #text-log {
z-index: 2;
@@ -665,7 +665,7 @@ summary {
}
.lore {
animation: bgColor 10s linear infinite;
animation: bgColor 6s linear infinite;
}
@keyframes bgColor {