unified field theory
duplication bug fix renaming custom mode -> experimental mode experimental mode is available again even without completing lore mob: sneaker is a bit faster and stronger (the invisible one that attacks from stealth) tech: unified field theory - switching guns uses a reroll to cycle your field
This commit is contained in:
16
style.css
16
style.css
@@ -103,7 +103,7 @@ summary {
|
||||
background-color: #e8e8ee;
|
||||
}
|
||||
|
||||
#build-button {
|
||||
#experiment-button {
|
||||
position: absolute;
|
||||
bottom: 3px;
|
||||
right: 3px;
|
||||
@@ -217,7 +217,7 @@ summary {
|
||||
font-size: 0.65em;
|
||||
}
|
||||
|
||||
#build-grid {
|
||||
#experiment-grid {
|
||||
/* align-content: space-between; */
|
||||
padding: 1px;
|
||||
/* padding: 16px; */
|
||||
@@ -238,7 +238,7 @@ summary {
|
||||
font-size: 1.3em;
|
||||
}
|
||||
|
||||
.build-grid-module {
|
||||
.experiment-grid-module {
|
||||
margin: -1px;
|
||||
padding: 10px;
|
||||
line-height: 170%;
|
||||
@@ -256,7 +256,7 @@ summary {
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.build-grid-module:hover {
|
||||
.experiment-grid-module:hover {
|
||||
background-color: #efeff5;
|
||||
}
|
||||
|
||||
@@ -284,14 +284,14 @@ summary {
|
||||
background-color: hsl(253, 100%, 81%);
|
||||
}
|
||||
|
||||
.build-grid-disabled {
|
||||
.experiment-grid-disabled {
|
||||
/* opacity: 0.5; */
|
||||
background-color: var(--build-bg-color);
|
||||
color: rgba(0, 0, 0, 0.2);
|
||||
/* transition: background-color 1s, color 1s; */
|
||||
}
|
||||
|
||||
.build-grid-disabled:hover {
|
||||
.experiment-grid-disabled:hover {
|
||||
/* background-color: #fff; */
|
||||
background-color: var(--build-bg-color);
|
||||
}
|
||||
@@ -461,7 +461,7 @@ summary {
|
||||
color: hsl(218, 100%, 58%);
|
||||
}
|
||||
|
||||
/* colors for pause, selection and custom */
|
||||
/* colors for pause, selection and experiment */
|
||||
|
||||
/* #text-log {
|
||||
z-index: 2;
|
||||
@@ -665,7 +665,7 @@ summary {
|
||||
}
|
||||
|
||||
.lore {
|
||||
animation: bgColor 10s linear infinite;
|
||||
animation: bgColor 6s linear infinite;
|
||||
}
|
||||
|
||||
@keyframes bgColor {
|
||||
|
||||
Reference in New Issue
Block a user