level clean ups rooftops, office

This commit is contained in:
landgreen
2020-02-24 05:31:37 -08:00
parent 9dc3bc43df
commit c6c447ec47
8 changed files with 133 additions and 110 deletions

View File

@@ -330,7 +330,7 @@ const game = {
b.giveGuns("all", 1000)
} else if (keys[72]) { // heal with H
mech.addHealth(Infinity)
mech.fieldMeter = mech.fieldEnergyMax;
mech.energy = mech.fieldEnergyMax;
} else if (keys[89]) { //add mods with y
b.giveMod()
} else if (keys[82]) { // teleport to mouse with R
@@ -644,14 +644,14 @@ const game = {
if (mech.lastKillCycle + 300 > mech.cycle) { //effects active for 5 seconds after killing a mob
if (b.isModEnergyRecovery) {
mech.fieldMeter += mech.fieldEnergyMax * 0.07
if (mech.fieldMeter > mech.fieldEnergyMax) mech.fieldMeter = mech.fieldEnergyMax;
mech.energy += mech.fieldEnergyMax * 0.07
if (mech.energy > mech.fieldEnergyMax) mech.energy = mech.fieldEnergyMax;
}
if (b.isModHealthRecovery) {
mech.addHealth(0.01)
}
if (b.isModEnergyLoss) {
mech.fieldMeter = 0.05;
mech.energy = 0.05;
}
} else { //haven't killed a mob in the last 5 seconds