missile-bot

missile-bot tech now removes your missile gun, but missile bot fires much faster
  missile-bot now benefits from all missile tech

rail gun has a bit less ammo and fires a bit faster
  in between how it is was in the last two patches
rail gun gets less energy from half-wave rectifier
This commit is contained in:
landgreen
2021-08-07 06:42:48 -07:00
parent aea9276cb2
commit c3b96f749e
8 changed files with 125 additions and 111 deletions

View File

@@ -18,10 +18,12 @@ const level = {
// tech.isFieldFree = true
// m.setField("time dilation")
// b.giveGuns("rail gun")
// tech.missileBotCount++;
// b.missileBot();
// tech.giveTech("half-wave rectifier")
// b.giveGuns("wave beam")
// b.giveGuns("nail gun")
// tech.giveTech("Lenz's law")
// for (let i = 0; i < 3; i++) tech.giveTech("packet length")
// for (let i = 0; i < 9; i++) tech.giveTech("MIRV")
// for (let i = 0; i < 4; i++) tech.giveTech()
level.intro(); //starting level
@@ -2286,8 +2288,8 @@ const level = {
// spawn.streamBoss(1600, -500)
// spawn.powerUpBoss(1600, -500)
// spawn.cellBossCulture(1600, -500)
spawn.shieldingBoss(1600, -500)
// spawn.grenadier(1200, -500)
// spawn.laserTargetingBoss(1600, -500)
spawn.grenadierBoss(1200, -500)
// spawn.shield(mob[mob.length - 1], 1800, -120, 1);
// spawn.nodeGroup(1200, -500, "grenadier")