missile-bot
missile-bot tech now removes your missile gun, but missile bot fires much faster missile-bot now benefits from all missile tech rail gun has a bit less ammo and fires a bit faster in between how it is was in the last two patches rail gun gets less energy from half-wave rectifier
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10
js/level.js
10
js/level.js
@@ -18,10 +18,12 @@ const level = {
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// tech.isFieldFree = true
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// m.setField("time dilation")
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// b.giveGuns("rail gun")
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// tech.missileBotCount++;
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// b.missileBot();
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// tech.giveTech("half-wave rectifier")
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// b.giveGuns("wave beam")
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// b.giveGuns("nail gun")
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// tech.giveTech("Lenz's law")
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// for (let i = 0; i < 3; i++) tech.giveTech("packet length")
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// for (let i = 0; i < 9; i++) tech.giveTech("MIRV")
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// for (let i = 0; i < 4; i++) tech.giveTech()
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level.intro(); //starting level
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@@ -2286,8 +2288,8 @@ const level = {
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// spawn.streamBoss(1600, -500)
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// spawn.powerUpBoss(1600, -500)
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// spawn.cellBossCulture(1600, -500)
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spawn.shieldingBoss(1600, -500)
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// spawn.grenadier(1200, -500)
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// spawn.laserTargetingBoss(1600, -500)
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spawn.grenadierBoss(1200, -500)
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// spawn.shield(mob[mob.length - 1], 1800, -120, 1);
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// spawn.nodeGroup(1200, -500, "grenadier")
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