phase field shield interactions
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22
todo.txt
22
todo.txt
@@ -1,5 +1,8 @@
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************** TODO - n-gon **************
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mod - vacuum bomb pulls shields off the mob
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or just greatly damages shields during the suck phase if the pulling doesn't work
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mod - blocking with nano-scale is more efficient
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mod - time dilation - Quantum Recovery
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@@ -10,32 +13,25 @@ mod - time dilation - Quantum Recovery
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put the array in the time field object
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cause the player to go back in time when the field was first activated (easier then going back to 3 seconds before)
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mod - phase decoherence - Atomic Reconfigure
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While moving and using the field, any enemies you pass through are damaged
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mod - grenade explosions stun enemies
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stun - blind, slow, but increase gravity effects
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use status effect code
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bug getting stuck in crouch mode
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press T to see it visually
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happened twice
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once right after selecting a mod lots of blocks around
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once right after selecting a mod lots of blocks around
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I don't think I was holding a block
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might have been standing on a block... not sure
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mobs - add in a function to the main loops that does injected code for each mob
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each mob would get an object with a game.cycle for ending and a method to run each cycle until the end is met
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this could be a DOT, graphics, slow
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mod - flechettes mod for poison damage
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this could be a DoT, graphics, slow, blind
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stun - blind, slow, but increased gravity effects
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mod - flechettes mod for DoT poison damage
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mod - grenade explosions stun enemies
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mod - get your next recursive mod 3 times
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are players aware of what a recursive mod is?
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too much of a nova drift rip off?
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mod - vacuum bomb needs a mod
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mod - grenade needs a mod
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settings - auto aim at nearest mob
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settings - custom keys binding
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