new fan level, edge of map mouse zoomOut

This commit is contained in:
landgreen
2020-07-31 10:34:13 -07:00
parent 738bdcabd6
commit c08a93416d
8 changed files with 385 additions and 51 deletions

View File

@@ -1,11 +1,26 @@
block air friction is now the same as the player (lower)
block and power up gravity is now the same as the player (higher)
portals now affect blocks (high speed and large blocks are unpredictable)
the game zooms out a bit when the mouse is near the edge of the browser window
(is it annoying or helpful?)
maybe I should add in a smoothing variable for the edge zoom
************** TODO - n-gon **************
test block gravity increase
test throw damage
drop level boss rate mods a bit earlier
or increase damage scaling
fix tension on stronghold
zoom out a bit when mouse is near edge of screen
map: laboratory
rooms with switches that change physics
gravity room
portal room
laser room
radiation room
a button that spawns a heal.
mob: wall mounted guns / lasers
not part of randomized mob pool, customized to each level
atmosphere levels
change the pace, give the user a rest between combat
@@ -57,14 +72,6 @@ level boss: boss that dies and comes back to life but with one less side until i
level boss: fires a line intersection in a random direction every few seconds.
the last two intersections have a destructive laser between them.
map: laboratory
rooms with switches that change physics
gravity room
portal room
laser room
radiation room
a button that spawns a heal.
map: observatory
button controls rotation of telescope
laser beam shoots out of telescope