new fan level, edge of map mouse zoomOut
This commit is contained in:
33
todo.txt
33
todo.txt
@@ -1,11 +1,26 @@
|
||||
block air friction is now the same as the player (lower)
|
||||
block and power up gravity is now the same as the player (higher)
|
||||
portals now affect blocks (high speed and large blocks are unpredictable)
|
||||
the game zooms out a bit when the mouse is near the edge of the browser window
|
||||
(is it annoying or helpful?)
|
||||
maybe I should add in a smoothing variable for the edge zoom
|
||||
|
||||
************** TODO - n-gon **************
|
||||
|
||||
test block gravity increase
|
||||
test throw damage
|
||||
drop level boss rate mods a bit earlier
|
||||
or increase damage scaling
|
||||
|
||||
fix tension on stronghold
|
||||
|
||||
zoom out a bit when mouse is near edge of screen
|
||||
|
||||
map: laboratory
|
||||
rooms with switches that change physics
|
||||
gravity room
|
||||
portal room
|
||||
laser room
|
||||
radiation room
|
||||
a button that spawns a heal.
|
||||
|
||||
mob: wall mounted guns / lasers
|
||||
not part of randomized mob pool, customized to each level
|
||||
|
||||
atmosphere levels
|
||||
change the pace, give the user a rest between combat
|
||||
@@ -57,14 +72,6 @@ level boss: boss that dies and comes back to life but with one less side until i
|
||||
level boss: fires a line intersection in a random direction every few seconds.
|
||||
the last two intersections have a destructive laser between them.
|
||||
|
||||
map: laboratory
|
||||
rooms with switches that change physics
|
||||
gravity room
|
||||
portal room
|
||||
laser room
|
||||
radiation room
|
||||
a button that spawns a heal.
|
||||
|
||||
map: observatory
|
||||
button controls rotation of telescope
|
||||
laser beam shoots out of telescope
|
||||
|
||||
Reference in New Issue
Block a user