new fan level, edge of map mouse zoomOut
This commit is contained in:
11
js/mods.js
11
js/mods.js
@@ -508,7 +508,7 @@ const mod = {
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},
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{
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name: "bot upgrades",
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description: "<strong>50% improved:</strong> nail fire rate, boom explosion,<br>foam size, laser drain, and plasma drain",
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description: "<strong>40% improved:</strong> nail fire rate, boom explosion,<br>foam size, laser drain, and plasma drain",
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maxCount: 1,
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count: 0,
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allowed() {
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@@ -530,7 +530,7 @@ const mod = {
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},
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{
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name: "bot replication",
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description: "<strong>duplicate</strong> your permanent <strong>bots</strong><br>remove <strong>all</strong> of your <strong class='color-g'>ammo</strong>",
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description: "<strong>duplicate</strong> your permanent <strong>bots</strong><br>remove <strong>all</strong> of your <strong class='color-g'>guns</strong>",
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maxCount: 1,
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count: 0,
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// isNonRefundable: true,
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@@ -539,11 +539,8 @@ const mod = {
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},
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requires: "3 or more bots",
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effect() {
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//remove ammo
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for (let i = 0, len = b.guns.length; i < len; ++i) {
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if (b.guns[i].ammo != Infinity) b.guns[i].ammo = 0;
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}
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game.updateGunHUD();
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b.removeAllGuns();
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game.makeGunHUD();
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//double bots
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for (let i = 0; i < mod.nailBotCount; i++) {
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b.nailBot();
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