new fan level, edge of map mouse zoomOut
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@@ -1022,12 +1022,12 @@ const mobs = {
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if (mod.nailsDeathMob) b.targetedNail(this.position, mod.nailsDeathMob)
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} else if (mod.isShieldAmmo && this.shield) {
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let type = "ammo"
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if (Math.random() < 0.33 || mod.bayesian) {
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if (Math.random() < 0.4 || mod.bayesian) {
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type = "heal"
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} else if (Math.random() < 0.5 && !mod.isSuperDeterminism) {
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} else if (Math.random() < 0.3 && !mod.isSuperDeterminism) {
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type = "reroll"
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}
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for (let i = 0, len = Math.ceil(3 * Math.random()); i < len; i++) {
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for (let i = 0, len = Math.ceil(2.8 * Math.random()); i < len; i++) {
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powerUps.spawn(this.position.x, this.position.y, type);
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if (Math.random() < mod.bayesian) powerUps.spawn(this.position.x, this.position.y, type);
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}
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