wave bullets end after damage

wave beam bullets now end after hitting mobs
  bullets do more damage, and reduce mob velocity a bit
  more ammo, more fire delay

most wave beam tech has been buffed a bit also
This commit is contained in:
landgreen
2021-05-11 18:10:38 -07:00
parent 0019143124
commit c00199daa7
5 changed files with 53 additions and 54 deletions

View File

@@ -16,7 +16,7 @@ const level = {
// simulation.zoomScale = 1000;
// simulation.setZoom();
// m.setField("metamaterial cloaking")
b.giveGuns("wave beam")
// b.giveGuns("wave beam")
// b.giveGuns("laser")
// tech.isExplodeRadio = true
// tech.giveTech("pulse")
@@ -25,7 +25,7 @@ const level = {
// for (let i = 0; i < 3; i++) tech.giveTech("propagation")
// for (let i = 0; i < 3; i++) tech.giveTech("bound state")
// for (let i = 0; i < 9; i++) tech.giveTech("slow light")
tech.giveTech("metastability")
// tech.giveTech("metastability")
level.intro(); //starting level
// level.testing(); //not in rotation