nonRefundable
some bot related tech is no longer nonRefundable nonRefundable tech is now hidden in experiment mode
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12
todo.txt
12
todo.txt
@@ -1,11 +1,7 @@
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******************************************************** NEXT PATCH ********************************************************
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pulse laser now charges up with energy before you fire, but it fires 3 overlapping explosions
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please give feedback on balance (too strong, too weak?)
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tech shockwave: now applies to all explosions
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foam gun now gets 20% less ammo
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some bot related tech is no longer nonRefundable
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nonRefundable tech is now hidden in experiment mode
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******************************************************** BUGS ********************************************************
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@@ -41,6 +37,7 @@ is there a way to check if the player is stuck inside the map or block
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avoid taking collision damage by teleporting to a random power up
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removes the power up
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what if you get stuck?
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make a tech that improves all charge guns
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for: pulse, foam, rail gun
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@@ -52,6 +49,9 @@ make a tech that improves all charge guns
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apply the new gun.do functions to other guns
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rail gun
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crouching missile?
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works similar to foam
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tech plasma field - plasma field becomes an aoe damage field with the same radius
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200% more energy drain, 100% more damage
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