nonRefundable
some bot related tech is no longer nonRefundable nonRefundable tech is now hidden in experiment mode
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@@ -1145,7 +1145,7 @@ const m = {
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m.fieldCDcycle = m.cycle + 15;
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m.isHolding = false;
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//bullet-like collisions
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// m.holdingTarget.collisionFilter.category = cat.bullet; //cat.body;
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m.holdingTarget.collisionFilter.category = cat.body;
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m.holdingTarget.collisionFilter.mask = cat.map | cat.body | cat.bullet | cat.mob | cat.mobBullet | cat.mobShield;
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//check every second to see if player is away from thrown body, and make solid
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const solid = function(that) {
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@@ -1911,6 +1911,8 @@ const m = {
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// simulation.timeSkip(1)
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// m.energy += 1.5 * DRAIN; //x1 to undo the energy drain from time speed up, x1.5 to cut energy drain in half
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// }
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} else { //holding, but field button is released
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m.wakeCheck();
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}
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} else if (m.holdingTarget && m.fieldCDcycle < m.cycle) { //holding, but field button is released
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m.wakeCheck();
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