gun ammo descriptions
missile Bot: +10% bigger explosions, +10% damage, +7% fire rate plasma Bot: +40% damage, and drains 2% less energy 1st ionization energy: 8->11 energy per heal mass-energy: defense reduction factor 0.13->0.33 neutron bomb: +25% damage non-renewables: 78->88% damage junk DNA: applies to all damage, not just spores pseudoscience: adds (1-4)->(1-3) JUNK to tech pool per free research futures exchange: 4.1->4.3 duplication per cancel default skin has slightly more narrow legs added ammo to gun descriptions
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@@ -326,7 +326,7 @@ const powerUps = {
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return
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}
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if (tech.isCancelDuplication) {
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tech.duplication += 0.041
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tech.duplication += 0.043
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tech.maxDuplicationEvent()
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simulation.makeTextLog(`tech.duplicationChance() <span class='color-symbol'>+=</span> ${0.043}`)
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simulation.circleFlare(0.043);
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@@ -579,7 +579,7 @@ const powerUps = {
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}
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}
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if (powerUps.healGiveMaxEnergy) {
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tech.healMaxEnergyBonus += 0.08 * tech.largerHeals * (tech.isHalfHeals ? 0.5 : 1)
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tech.healMaxEnergyBonus += 0.11 * tech.largerHeals * (tech.isHalfHeals ? 0.5 : 1)
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m.setMaxEnergy();
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}
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},
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@@ -667,7 +667,7 @@ const powerUps = {
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text += `<div class='choose-grid-module entanglement flipX' onclick='powerUps.endDraft("${type}",true)'>entanglement</div>`
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} else if (tech.isJunkResearch && powerUps.research.currentRerollCount < 3) {
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text += `<div onclick="powerUps.research.use('${type}')" class='research-card'>` // style = "margin-left: 192px; margin-right: -192px;"
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tech.junkResearchNumber = Math.ceil(4 * Math.random())
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tech.junkResearchNumber = Math.ceil(3 * Math.random())
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text += `<div><div> <span style="position:relative;">`
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for (let i = 0; i < tech.junkResearchNumber; i++) {
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text += `<div class="circle-grid junk" style="position:absolute; top:0; left:${15 * i}px ;opacity:0.8; border: 1px #fff solid;width: 1.15em;height: 1.15em;"></div>`
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@@ -689,7 +689,7 @@ const powerUps = {
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text += `<span class='research-card entanglement flipX' style="width: 275px;" onclick='powerUps.endDraft("${type}",true)'><span style="letter-spacing: 6px;">entanglement</span></span>` //‌
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} else if (tech.isJunkResearch && powerUps.research.currentRerollCount < 3) {
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text += `<span onclick="powerUps.research.use('${type}')" class='research-card' style="width: 275px;float: left;">` // style = "margin-left: 192px; margin-right: -192px;"
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tech.junkResearchNumber = Math.ceil(4 * Math.random())
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tech.junkResearchNumber = Math.ceil(3 * Math.random())
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text += `<div><div><span style="position:relative;">`
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for (let i = 0, len = tech.junkResearchNumber; i < len; i++) {
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text += `<div class="circle-grid junk" style="position:absolute; top:0; left:${15 * i}px ;opacity:0.8; border: 1px #fff solid;width: 1.15em;height: 1.15em;"></div>`
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@@ -775,7 +775,7 @@ const powerUps = {
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return `<div class="choose-grid-module card-background" onclick="${click}" onauxclick="${click}" ${style}>
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<div class="card-text">
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<div class="grid-title"><div class="circle-grid gun"></div> ${b.guns[choose].name}</div>
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${b.guns[choose].description}</div></div>`
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${b.guns[choose].descriptionFunction()}</div></div>`
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},
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fieldText(choose, click) {
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const style = localSettings.isHideImages ? powerUps.hideStyle : `style="background-image: url('img/field/${m.fieldUpgrades[choose].name}${choose === 0 ? Math.floor(Math.random() * 10) : ""}.webp');"`
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@@ -1169,7 +1169,7 @@ const powerUps = {
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document.body.style.cursor = "auto";
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document.getElementById("choose-grid").style.transitionDuration = "0s";
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}
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if (count < 5 && simulation.isChoosing) {
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if (count < 10 && simulation.isChoosing) {
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requestAnimationFrame(cycle);
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} else {
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tech.isBrainstormActive = false
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