invulnerable
powerUpBoss & powerUpBossBaby go invulnerable for a second after they die powerUpBossBaby is even smaller, and a bit slower growBoss goes invulnerable for a second after one of it dies shieldingBoss makes shields that are 50% stronger, shieldingBoss has 40% lower health
This commit is contained in:
32
todo.txt
32
todo.txt
@@ -1,37 +1,20 @@
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******************************************************** NEXT PATCH **************************************************
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mantisBoss: 3 punching mobs, eject your ammo when you get punched
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invulnerable except for 1 second after moving
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powerUpBossBaby: smaller, cuter, faster, can't move through walls
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slashBoss renamed revolutionBoss
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invulnerable every other revolution of it's blades
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new mob state: invulnerable - immune to damage and status effects (stun, dots, freeze)
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damage and harm circle graphic size have been made more consistent
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bug fixes
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powerUpBoss & powerUpBossBaby go invulnerable for a second after they die
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powerUpBossBaby is even smaller, and a bit slower
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growBoss goes invulnerable for a second after one of it dies
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shieldingBoss makes shields that are 50% stronger, shieldingBoss has 40% lower health
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******************************************************** TODO ********************************************************
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history vision messes up when drones hit boss?
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for babypowerupboss
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some boss mobs need invulnerability phases
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powerUpBoss after death?
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nerf powerup boss health or acceleration to balance
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growboss
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after one dies
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tech: heal power ups spawn as research instead
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research heals for 10 health
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using research does 10 damage
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electric motors: increases movement speed and jump height, but jumping and moving costs energy
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overwrite the key event listeners?
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JUNK tech?
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make the shields that shieldBoss adds twice as damage resistant
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mob that fires bullets in 4,5,6,7 different directions at once, no aiming
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bug once: switching from shotgun to harpoon somehow set b.activeGun to not defined
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@@ -515,6 +498,7 @@ possible names for tech
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axial motor
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hall effect thrusters
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spaghettification
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particle accelerator
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a tutorial / lore intro
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needs to be optional so it doesn't slow experienced players
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