working on cellBoss
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@@ -1180,13 +1180,14 @@ const level = {
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//building 2
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spawn.mapRect(-4450, -600, 2300, 750);
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spawn.mapRect(-2225, -500, 175, 550);
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spawn.boost(-2800, -600, 1150);
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spawn.mapRect(-2600, -975, 450, 50);
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// spawn.boost(-2800, -600, 1150);
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spawn.mapRect(-3450, -1325, 550, 50);
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spawn.mapRect(-3425, -2200, 525, 50);
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spawn.mapRect(-2600, -1750, 450, 50);
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spawn.mapRect(-2600, -1700, 450, 50);
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spawn.mapRect(-2600, -2450, 450, 50);
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spawn.bodyRect(-2275, -2700, 50, 60);
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spawn.bodyRect(-2600, -1975, 250, 225);
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spawn.bodyRect(-2600, -1925, 250, 225);
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spawn.bodyRect(-3415, -1425, 100, 100);
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spawn.bodyRect(-3400, -1525, 100, 100);
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spawn.bodyRect(-3305, -1425, 100, 100);
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@@ -1240,7 +1241,7 @@ const level = {
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const x = -2000 - Math.floor(1600 * Math.random());
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const y = -2700 - Math.floor(600 * Math.random());
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const d = 800;
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for (let i = 0; i < 7; i++) {
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for (let i = 0; i < 6; i++) {
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spawn.cellBoss(x + Math.floor(d * (Math.random() - 0.5)), y + Math.floor(d * (Math.random() - 0.5)));
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}
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}
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