Update level.js
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@@ -16,7 +16,7 @@ const level = {
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// game.difficulty = 6; //for testing to simulate possible mobs spawns
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// b.giveGuns(15)
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// mech.setField(3)
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b.giveMod(16);
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// b.giveMod(16);
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level.intro(); //starting level
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// level.testingMap();
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