molecular fabricator not always drones

molecular fabricator defaults to random type on game load
  spores, missile, ice IX, drones
  probably some bugs with this.  I haven't really checked

renamed fleas -> siphonaptera
This commit is contained in:
landgreen
2022-07-14 08:14:42 -07:00
parent ae5c42e5bd
commit b8ab19d213
4 changed files with 109 additions and 199 deletions

View File

@@ -1,10 +1,11 @@
******************************************************** NEXT PATCH **************************************************
molecular fabricator defaults to random type on game load
spores, missile, ice IX, drones
renamed fleas -> siphonaptera
tech: colony - sporangium discharge 38% more stuff, but it has a chance to discharge random bullet type
tech: annelids renamed -> K-selection - fleas and worms are bigger and do more damage
tech: anti-shear topology now applies to grenades, shotgun so basically everything that matters
no longer a "gun tech"
*********************************************************** TODO *****************************************************
@@ -14,8 +15,6 @@ fleas
flea tech:
add a delay to flea jumping also +dmg
molecular fabricator defaults to random type on game load
improve mob invincible graphic
opacity oscillates from 100% to 0%?
make different from stun