molecular fabricator not always drones
molecular fabricator defaults to random type on game load spores, missile, ice IX, drones probably some bugs with this. I haven't really checked renamed fleas -> siphonaptera
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11
todo.txt
11
todo.txt
@@ -1,10 +1,11 @@
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******************************************************** NEXT PATCH **************************************************
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molecular fabricator defaults to random type on game load
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spores, missile, ice IX, drones
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renamed fleas -> siphonaptera
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tech: colony - sporangium discharge 38% more stuff, but it has a chance to discharge random bullet type
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tech: annelids renamed -> K-selection - fleas and worms are bigger and do more damage
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tech: anti-shear topology now applies to grenades, shotgun so basically everything that matters
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no longer a "gun tech"
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*********************************************************** TODO *****************************************************
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@@ -14,8 +15,6 @@ fleas
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flea tech:
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add a delay to flea jumping also +dmg
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molecular fabricator defaults to random type on game load
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improve mob invincible graphic
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opacity oscillates from 100% to 0%?
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make different from stun
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