flechettes do poision damage

This commit is contained in:
landgreen
2020-03-08 15:51:39 -07:00
parent 2aebc0c650
commit b7a97d3e77
5 changed files with 148 additions and 147 deletions

View File

@@ -1,7 +1,7 @@
************** TODO - n-gon **************
mod - lose your field, gain two guns?
lose a random mod, gain a gun?
mod - status effects last 1 second longer
stun, slow, poison
mod - time dilation - Quantum Recovery
Expending all your energy while using the field will
@@ -21,11 +21,12 @@ bug - getting stuck in crouch mode
mobs - add in a function to the main loops that does injected code for each mob
each mob would get an object with a game.cycle for ending and a method to run each cycle until the end is met
this could be a DoT, graphics, slow, blind
stun - blind, slow, but increased gravity effects
mod - flechettes mod for DoT poison damage
stun - combine blind, slow
with increased gravity effects, but how
burn effect doesn't look right, too similar to poison
mod - grenade explosions stun enemies
mod - vacuum bomb does DoT damage after exploding
settings - auto aim at nearest mob
settings - custom keys binding
@@ -41,13 +42,6 @@ gun - buff vacuum bomb
mod - make bodies destroyable
they drop ammo and heals
mod - BIOS update
lose all mods other than BIOS update
deal +100% damage from all sources
mod - Infrared Sensors
You can see invisible enemies
this seems weak, maybe add to one of the fields
mod - mines - fire something instead of needles on activation
foam?, flak?, vacuum bomb, super balls
make a different mod for each type of bullet mine can fire