testchamber changes, heal power size scales

This commit is contained in:
landgreen
2020-07-24 07:23:57 -07:00
parent e30f63ad94
commit b6e9410bad
7 changed files with 146 additions and 128 deletions

View File

@@ -1,23 +1,17 @@
mod: upgrade all bots (current and future bots)
some difficulty scaling changes (harm ramps a bit faster at high levels)
heal power ups scale in size to indicate mod effects, and level based heal scaling
testingChamber changes
************** TODO - n-gon **************
new gun - deploy a turret that last for 20 seconds
fire nails at nearby targets once a second.
use mine code and bot code
too many mods are dropping at high levels on hard
minigun: high caliber - rework
slow down the bullets even more and increase the size?
remove and actually make a full gun like this?
mod: upgrade all your current bots
upgrade should be equal to a 50% increases in value for the bot
nail-bot fires faster
foam bot fires larger radius foam
larger boom-bot explosions
laser-bot does more damage
plasma-bot uses less energy
testChamber
too much block clutter near portals
make reverse path viable
removing block from button releases boss?
gun: hit scan bullets?
portals:
portal while holding block sometimes send player back to original portal
@@ -66,26 +60,12 @@ button: blocks that are on the button at an angle will slowly slide off the butt
hazards should slow blocks, bullets, mobs?
mob damage?
rotor doesn't work with
plasma torch
seems to have no effect
pilot wave
maybe rewrite pilot wave to apply a force from an angle, like plasma torch
this would be probably too much work, but worth a try
time dilation field (mostly fixed, but it would be nice if it started up faster after a pause)
sporangium and neutron bomb (mostly fixed, but it would be nice if it sticked instead of bounced)
new gun - deploy a turret that last for 20 seconds
fire nails at nearby targets once a second.
use mine code and bot code
field that pushes blocks and mobs away
charges up on mouse down and triggers on mouse up
drain mana while charging up
maybe push effect should last 10 cycles to give a more gentle feeling
mod - AoE radiation might work when the effect ends
or maybe just anytime another mob is near
mod - AoE radiation might work when the effect ends
or maybe just anytime another mob is near
mob that flashes the player (makes the graphics not update for a couple seconds)