timeSkipBoss
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29
todo.txt
29
todo.txt
@@ -1,9 +1,10 @@
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mod - electromagnetic pulse - vacuum bomb does 9x damage to shields
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mod - electromagnetic pulse - vacuum bomb removes shields and does 20% extra damage
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************** TODO - n-gon **************
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cryonics : a mod that increases the freezing time of mobs.
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mod - status effects last 1 second longer
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cryonics : a mod that increases the freezing time of mobs.
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wait until you have more status effects written
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mob Boss - time skipper: sends a pulse wave out that will cause time to jump forward 1 second.
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what about a series of short time skips forward 10 cycles at a time
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@@ -30,6 +31,7 @@ field - the basic field emitter, but no energy loss and no knock back on blocks
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call it diamagnetic field and remove the diamagnetism mod?
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mod - nails do poison damage
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mod - increase laser bot range, and reduce energy drain
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mod - mines become a turret that fires nails
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@@ -41,6 +43,7 @@ dash - mod when pressing left or right on the ground, teleport to the right unt
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this didn't work as a field, but maybe as a gun?
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mod - blocks stun mobs
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mod or field - turn blocks into spores or drones
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mod - robot that attack nearby mobs, and delivers a stun status effect
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@@ -78,25 +81,8 @@ atmosphere levels: change the pace, give the user a rest between combat
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MOB sniper - targeting laser, then a high speed, no gravity bullet
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mod - status effects last 1 second longer
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wait until you have more status effects written
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mod - time dilation - Quantum Recovery
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Expending all your energy while using the field will
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cause the player to go back in time to 3 seconds before the field was activated
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resets ammo?, health, position, velocity
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need to track player info in game.checks() in an array
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put the array in the time field object
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cause the player to go back in time when the field was first activated (easier then going back to 3 seconds before)
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css transition for pause menu
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field that pushes everything back, and can destroy smaller blocks
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converts blocks into ammo power ups
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mod: bot that fires minigun bullets
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only fires when your mouse is held down
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mod: do extra damage based on your speed
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do more damage when not moving?
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take less damage when not moving?
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@@ -106,9 +92,6 @@ gun/field: portals
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or lasers
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alternate red and blue portals
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missiles don't explode reliably enough
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they can bounce, which is cool, but they should still explode right after a bounce
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weekly random challenge where everyone playing each week gets the same random setup.
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The randomness would be determined by the date so it would sync everyone.
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power ups still drop, but the drops are determined by a preset list that changes each week.
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