laser mod
mod: stimulated emission - 8% chance to duplicate power ups laser mod: diffuse beam - laser is wide but doesn't reflect, 150% damage and energy drain
This commit is contained in:
19
todo.txt
19
todo.txt
@@ -1,16 +1,21 @@
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mod: orbital-bot - back to just 1 bot, but the bot can stun and hit mobs from a larger range
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mod: stimulated emission - 8% chance to duplicate power ups
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laser mod: diffuse beam - laser is wide but doesn't reflect, 150% damage and energy drain
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************** TODO - n-gon **************
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Ψ(t) collapse doesn't seem to work properly on custom links
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write a function that returns collisions
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mod: laser gets increased damage with each reflection
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mod: laser is 3 thick beams that look like one, but can separate into three at corners
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mod set a max speed cap based on distance from player while field is active
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mod for a field, or bot?
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name: something about speed of light being the top speed
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vacuum bomb applies status effect to mobs that makes blocks attracted to them
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mod: take less harm if you are moving fast
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require squirrel cage rotor
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mod: laser gets increased damage with each reflection
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mod: laser is 3 thick beams that look like one, but can separate into three at corners
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getting stuck above a mob can immobilize player
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just allow player to jump on mobs again?
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occurs with Pauli exclusion, and time dilation field immunity - mod time-like world line
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@@ -55,8 +60,6 @@ a bot that eats up health and ammo, but poops a reroll after picking up 2 power
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disable crystalized armor?
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could convert rerolls, ammo, and health into mods instead
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mod: radiation effects can spread to nearby mobs
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mod: foam is attracted to mobs
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