experiment and junk: panopticon - mobs can see you all the time

scrap bots now have a 33% chance to spawn for 10 seconds after killing a mob
  (was 20% chance for 20 seconds)
tech: scrap refit - killing a mob resets your functional scrap bots back to 10 seconds of operation

several damage tech have reduced damage by about 10%
spores do 20% more damage, but last 1 second shorter
This commit is contained in:
landgreen
2021-04-08 12:26:06 -07:00
parent 45fb86189b
commit b217a50f75
10 changed files with 254 additions and 148 deletions

View File

@@ -1,9 +1,13 @@
******************************************************** NEXT PATCH ********************************************************
tech: automatic - always fire, but get 2.5x ammo
requires inertial frame
experiment and junk: panopticon - mobs can see you all the time
tech: drone repair - while drones are your active gun, drones respawn with a 50% chance to consume ammo
scrap bots now have a 33% chance to spawn for 10 seconds after killing a mob
(was 20% chance for 20 seconds)
tech: scrap refit - killing a mob resets your functional scrap bots back to 10 seconds of operation
several damage tech have reduced damage by about 10%
spores do 20% more damage, but last 1 second shorter
******************************************************** BUGS ********************************************************
@@ -33,17 +37,19 @@ fix door.isOpen actually meaning isClosed?
(repeatable almost every time) bug - mines spawn extra mines when fired at thin map wall while jumping
******************************************************** TODO ********************************************************
quantum foam: hold fire to charge up foam, release fire to let go an amount relative to hold long you held fire
foam gun fires a bullet that tracks how long mouse is down
when mouse is up it streams out a hose of foam based on how long foam was down
bullet is small and hidden
make some bullets move super fast, but do collisions checks in .do()
check for hitting mobs or map with fractional velocity
if velocity is above 40ish
flipflop, but toggles after a kill
tech shotgun - crouching makes your spread very small
remove spread reduction on nail shot
doesn't apply to slug
add water drops to sewers
new level: procedural generation
several small rooms are linked by portals
the portals have a randomized pattern