laser mod beam splitter
laser mod: beam splitter - laser is split into diverging beams, but does 10% less damage
This commit is contained in:
10
todo.txt
10
todo.txt
@@ -1,11 +1,11 @@
|
||||
mod: stimulated emission - 8% chance to duplicate power ups
|
||||
laser mod: diffuse beam - laser is wide but doesn't reflect, 150% damage and energy drain
|
||||
laser mod: beam splitter - laser is split into diverging beams, but does 10% less damage
|
||||
|
||||
************** TODO - n-gon **************
|
||||
|
||||
write a function that returns collisions
|
||||
mod: laser gets increased damage with each reflection
|
||||
mod: laser is 3 thick beams that look like one, but can separate into three at corners
|
||||
laser mod, increase damage, but ass some angular spread to 5 laser beam
|
||||
require diffuse
|
||||
|
||||
use the b.laser() function
|
||||
|
||||
mod set a max speed cap based on distance from player while field is active
|
||||
mod for a field, or bot?
|
||||
|
||||
Reference in New Issue
Block a user