explosion drop bug fix

This commit is contained in:
landgreen
2020-04-26 05:33:11 -07:00
parent d24ea799cb
commit b16105abb6
3 changed files with 10 additions and 5 deletions

View File

@@ -15,13 +15,14 @@ const level = {
if (build.isURLBuild && level.levelsCleared === 0) build.onLoadPowerUps();
if (level.levelsCleared === 0) { //this code only runs on the first level
// level.difficultyIncrease(9)
b.giveGuns("foam")
// b.giveGuns("foam")
// mech.setField("time dilation field")
// b.giveMod("renormalization");
// b.giveMod("quantum tunneling");
// b.giveGuns("grenades")
// b.giveMod("rocket-propelled grenade");
// mech.setField("pilot wave")
// mech.setField("perfect diamagnetism")
level.intro(); //starting level
// level.testing();